| About 
                                    Dogfight  Dogfight is one of
                                        the American Heritage games in the “Command
                                        Decision” series
                                      of wargames published by Milton Bradley
                                      in the early 1960’s:  
                                       Civil War (1961, Dealing
                                          with, predictably, the American Civil
                                        War) Broadside (1962,
                                        Age of the Sailing Ship Naval Battle) Dogfight (1963,
                                        WW1 Aerial Combat) Hit the Beach (1965, WW2 American
                                        Pacific Campaign)  The American Heritage
                                            series games have been described
                                      as being “war themed” games
                                          since they are not really “wargames” in
                                          the traditional sense of the term,
                                          and simply place the usual basic gaming
                                          mechanics into a war setting. The
                                          games in the series adapted elements
                                          of history into family-strategy style
                                          rules. The primary emphasis was on “game,”
                                    with the “history” coming principally
                                    through the convenient, somewhat accurate,
                                    historical booklets containing excerpts from
                                    American Heritage books.  In 1975 Milton Bradley
                                        released “Skirmish,”
                                      which dealt with the American Revolution,
                                        along with three of the original American
                                        Heritage/Command Decision series games
                                        from the early sixties (Civil War was
                                        now released as “Battle-Cry”;
                                      Hit the Beach was not re-issued because
                                      it apparently sucked). From the American
                                      flag motif on the new box covers, it would
                                      seem that their re-release was motivated
                                      by America’s bicentennial celebration,
                                      and Skirmish made for a timely addition
                                      to the series. Definitely not for the
                                    hardcore wargamer, but still a lot of fun,
                                    Dogfight is a light version of WWI air combat.
                                    The Germans and Americans each get 6 biplanes
                                    divided into 2 squadrons of 3 planes each.
                                    Each squadron gets a hand of combat maneuver
                                    cards and players move one plane from each
                                    squadron engaging and evading each other.
                                    For each plane shot down, you receive an
                                    ace token that entitles you to hold a larger
                                    hand of cards. Anti-Aircraft guns guard each
                                    home squadron and the lucky flyer has the
                                    opportunity to strafe the enemy’s
                                    planes on the ground. Dogfight is a great
                                    introductory wargame with easy to learn rules.
                                    For a more articulate overview of Dogfight,
                                    go to http://www.gamepile.com/game47.html. Why a Site for a 50 Year
                                      Old Game? You must be incredibly bored or have WAY
                                      too much time on your hands. Long story short, I
                                        used to watch a Stearman biplane take
                                        off and land at Cochise College when
                                        I was 7 years old. That, combined with
                                        living in the flight line of Davis Monthan
                                        AFB and watching Corsairs and U2s fly
                                        low over our house piqued my curiosity
                                      about aviation. I had the usual boyhood
                                      fascination to catch things (like lizards
                                      and the ever elusive birds) which entailed
                                      my watching black tailed swallows for countless
                                      hours, being fascinated by their agility
                                      in moving in and out of their mud huts.                                       At age 9 I happened across
                                      a book titled “Heroes
                                      and Aeroplanes of the Great War 1914-1918” at
                                      the library, and checked it out (or had
                                      a friend check it out, because you were
                                      only allowed to do that twice in a row)
                                      every two weeks consecutively for the next
                                      couple of years. I paid enough late fees
                                      to have bought the book outright, but was
                                      simply not the type of kid to consider “losing” it.                                       I was hooked. First on just
                                      the planes and the guns, but then later
                                      on the stories of combat and the concepts
                                      of honor in armed conflict and aerial chivalry
                                      captured my imagination. Paper airplanes
                                      and the Guillows balsa “Sleek Streak” rubber
                                      band powered monoplanes (I must have gone
                                      through a hundred of them) were prominent
                                      through my grade school years, and I gained
                                      a fundamental understanding of lift, drag,
                                      and the basics of aerodynamics by first
                                      hand experiments.  At age 11 I discovered
                                      a late 60’s paperback copy of Rickenbacker’s “Fighting
                                      the Flying Circus” during summer
                                      break, and a short time later I spent an
                                      entire day bumming around a 7/8ths scale
                                      flying replica of an SE5a at a local air
                                      show (Vickers, Lewis and all), finally
                                      being allowed to sit briefly in the cockpit
                                      (there was simply no other way to get rid
                                      of me). That same summer I discovered “Dogfight”,
                                      which I played obsessively. I remember
                                      paying my siblings to play it with me long
                                      after they had lost interest.  Friends and
                                      family suffered alike. When I couldn’t
                                      convince anyone to game with me, I spent
                                      my time building every model airplane manufactured
                                      by Monogram and Revell. In seventh grade “The
                                      Blue Max” aired on T.V. (in three
                                      parts), and I don’t believe I have
                                      had as strong an interest about anything
                                      on the little screen since.  Eighth grade
                                      brought “The Great Waldo Pepper” but,
                                      alas, my hormones came on line suddenly,
                                      along with high school, and my interest
                                      turned to motorcycles, cars and the fairer
                                      sex, along with seeking employment to support
                                      these diversions. This phase took me through
                                      many years of hot rodding, street racing,
                                      retail sales, corporate management, college,
                                      MT training, business, college (again),
                                      med school, and residency.  Now into my
                                      thirties, married and starting a family,
                                      I happened across a copy of “Heroes
                                      and Aeroplanes” in an Antique store
                                      in Sedona, along with a small collection
                                      of books dedicated to First World War aviation
                                      — I emptied the shelf.  At first
                                      a nostalgic and welcome break from scientific
                                      medical literature, it soon became a rekindling
                                      of my early passion. My brother found an
                                      old “Dogfight” game at a swap
                                      meet, and gave it to me for Christmas 2003.
                                      It was missing a few parts, and I was totally
                                      miffed that I couldn’t find a toy
                                      dealer or Hobby shop online that carried
                                      spares. Ebay was it, and no one was selling
                                      pieces then. To wrap this up, that frustration
                                      eventually led to the creation of this
                                      site, in hopes that there might be at least
                                      one other person out there with a childhood
                                      memory of “Dogfight” as skewed
                                      as my own. Happy Gaming! — Brian Becker M.D. | 
                      
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